Golden Age Duds
The past 15 years might be a golden age of video games. But, it's also true that there have been some real duds dropped on the gaming world as well. Here are some of the worst games, with some of the biggest problems, released since 2010.
Final Fantasy XIV (2010)
Before you question our sanity, notice we're talking about 2010's Final Fantasy XIV, and not Final Fantasy XIV: A Realm Reborn. There's a big difference. The
Tony Hawk's Pro Skater 5 (2015)
With the Tony Hawk licensing deal coming to an end they had to get this game out quick. And when it comes to programming video games, fast usually doesn't mean good. Sure, they did put out a big day-one patch that fixed some issued, but not close to enough to keep
SimCity (2013)
In a 2013 Consumerist user-voted poll, EA was named as the "Worst Company in America"—and one of the main reasons for that result was 2013's SimCity. It is a beloved franchise, but the company's attempt to reboot it in 2013 was a miserable failure. Prior to its release, there was a lot of positive press surrounding the game. But once it came out—
The Lord Of The Rings: Gollum (2023)
Another example of how great IP doesn't always mean a great game. The Lord of the Rings: Gollum
Power Gig: Rise Of The SixString (2010)
The idea of including a real electric guitar with the game might've seemed like a cool way to differentiate themselves from the Rock Bands and Guitar Heros of the world. But unfortunately, the way they really differentiated themselves was with their "laughably bad" storyline and poor controls. Giant Bomb named Power Gig: Rise of the SixString the worst game of 2010.
The Day Before (2023)
This MMO action game set in the world of a zombie apocalypse was one of the most wishlisted games on Steam in 2022. When it was finally dropped though, most people who played it were wishing they hadn't. Within four days of its release,
Fighters Uncaged (2010)
A fighting game built for the Xbox 360 Kinect system. It was one of the first dozen games ever released for the Kinect and one of the biggest issues was the poor motion controls. Kind of a big deal when it's designed for the Kinect. But, maybe they got it right for the sequel?
Fighter Within (2013)
Yes, the motion controls were a little better for this one—they weren't that great either. Add in the poor character designs and dialogue and the uncomfortable gameplay, and you can see why it scored a 23% on Metacritic.
Infestation: Survivor Stories (2012)
Maybe you know it better by its launch name:
Postal III (2011)
The company behind the Postal game franchise, Running with Scissors, subcontracted the development of Postal III to publisher Akella, who hired the developer Trashmasters—a move they ended up regretting when the game came out. It didn't take long for Running with Scissors to actually pull the game from their online store, deeming it an "unfinished mess". Also, Computer and Video Games magazine didn't just call it one of the worst games of the year—they labeled it one of the 12 worst games ever.
FlatOut 3: Chaos & Destruction (2011)
FlatOut and FlatOut 2 both received pretty decent reviews, so what happened to FlatOut 3: Chaos & Destruction? What happened was
Aliens: Colonial Marines (2013)
The pre-release versions of this game looked good and many gamers were excited to pre-order Aliens: Colonial Marines. However, once the game was in their hands, the gameplay and low-quality graphics didn't match the demos they'd been shown. This led to
Ride To Hell: Retribution (2013)
Ride to Hell: Retribution was supposed to be a GTA-style open world game set in the 1960s. In the end, it was released with linear gameplay that was poorly designed, unpleasant to control, and with subpar voice acting and storylines.
Double Dragon II: Wander Of The Dragons (2013)
This 3D fighting game was supposed to release in 2011 but was held back for a couple years before coming to Xbox Live Arcade service in 2013. Unlike wine,
Assassin's Creed Unity (2014)
It might be more fun to talk about which is the best Assassin's Creed game, but we know it sure ain't Assassin's Creed Unity. The fact that they also released Assassin's Creed Rogue for the PlayStation 3 and Xbox 360 that same year could've been a factor in the diminished quality of Unity. But either way, the initial release was replete with bugs and glitches that frustrated players to no end. Patches fixed things a little, but the legacy of Assassin's Creed Unity remains poor.
Sonic Boom: Rise Of Lyric (2014)
It should have been called Sonic Boom: Rise of A Bad Game With Lots of Bugs, Bad Graphics, and Awful Controls (but that's a little too long to fit on a case). GameCentral called it, "definitely the worst game of 2014".
Alone in the Dark: Illumination (2015)
This was the sixth game in the Alone in the Dark franchise and the sixth time was the worst. Video game journalist Jim Sterling called it, "ugly in every sense of the word, not just visually".
Umbrella Corps (2016)
While a spinoff of the Resident Evil franchise sounds like it could be fun, Umbrella Corps was the complete opposite of that. Poor gameplay and an uninteresting story made this one a "lackluster spinoff from Capcom," said Game Rant, "one we're eager to forget". Do you remember this game?
eFootball 2022 (2021)
This football/soccer simulation had the honor of becoming the worst-rated game on Steam just one day after it launched. Along with gameplay and control problems, one of the most discussed issued were the really bad graphics. You might've even seen the screenshot from the game of the Manchester United players Paul Pogba, Cristiano Ronaldo, and Scott McTominay that made its way around the internet.
No Man's Sky (2016)
This one sounded like it was going to be amazing: A space exploration game with more than 18 quintillion planets throughout the explorable universe, each with their own environmental flora and fauna that would develop through gameplay. Wow! Well, as you might imagine—given we're talking about it here—No Man's Sky didn't live up to the hype. Many gameplay features were missing, and the initial patch release didn't make things much better. However...
No Man's Sky (2016)
It's only fair to note that the developers continued to work on the game and release more upgrades and patches, and by the five-year anniversary, reviews had turned to be mostly "mostly positive".
Star Wars Battlefront II (2017)
Star Wars Battlefront wasn't a perfect game by any means, but it was generally well-received and sold more than 14 million copies. Star Wars Battlefront II dropped two years later—and while it wasn't a bad game, it had some big problems that players took issue with. The biggest issue many had was with the microtransactions which provided huge benefits to those who made purchases, causing a big gap between them and those who did not make said purchases.
Star Wars Battlefront II (2017)
Like with what happened with No Man's Sky, EA continued to update and fix Star Wars Battlefront II, leading to some nice improvements and much better fanfare. In their updated review, two years post-launch, IGN wrote: "After over two years of updates and changes, EA and DICE have redeemed this gorgeous shooter and turned it into one of the best multiplayer adaptations of the Star Wars universe to date".
Fallout 76 (2018)
Yet another game that turned itself around over time was Fallout 76. The online action RPG was the first in the Fallout series to go fully online and included multiplayer—but they just didn't have enough time to get it right before launch. As the developer admits: "When [
Fallout 76 (2018)
It took a couple years, but by 2020, the game had improved to a level where users were posting good reviews and reviews were praising the turn around in quality and gameplay.
WWE 2K20 (2019)
WWE 2K20 got body slammed into the mat with awful reviews in 2019, leading to the trending hashtag #FixWWE2K20 on social media. To make matters worse, a "Y2k20" bug in early 2020 made the game all but unplayable.
Grand Theft Auto: The Trilogy – The Definitive Edition (2021)
When it comes to great video games, three is better than one, right? We mean, who wouldn't rather get But
Grand Theft Auto: The Trilogy – The Definitive Edition (2021)
Particularly, because this wasn't just a bundle of the three GTA games, but rather an attempt to upgrade the games with improved visuals and a new engine under the hood (Unreal Engine 4 as opposed to RenderWare). While certain improvements were praised, the general consensus was that these remastered versions weren't up to par (including a number of glitched and technical issues).
Grand Theft Auto: The Trilogy – The Definitive Edition (2021)
Rockstar Games had initially pulled the three GTA games from sale as they prepared to launch The Trilogy. However, with the barrage of backlash, the company admitted that they "did not launch in a state that meets our own standards of quality"—in the end, not only did they bring back the three original games and make them available in a bundle, but they also sent said bundle for free to all the Definitive Edition buyers.